Team Member Intro (Reposted & Updated)
Hello, I'm Tia-Marie M., Marie Midday.
My responsibilities lie in 3D & 2D art, Creative Direction, Concept Art Development, & Team Coordination; I'm a security monitor and drone coordinator of [Redacted] museum and art gallery.
I might have taken the steering wheel of the group, pointing out our team meetings and our connection times and outlining our game design and goals. I've been employed here to protect their art and our patrons during midday hours.
I've also been content with modeling furniture sprucing up the environment and discovering the world concept with my team members. ....
I hope y'all look forward to trying out our game.
EDIT:
Here's some artwork and 3D I created for the game.
My team responsibilities has also resulted in design the layout for our power point presentations (which I have modified and posted to our devlog as well.) I redesigned and modeled furniture to fill our game map, as well as and created furniture & object placement for our game map's five rooms. I also created and designed several 2D (at least 16) and 3D (at least 2) art pieces, as well as textures for our stage model. I even attempted to use photogrammetry to add IRL models to the game, yet I didn't quite complete that process yet. I also searched out hundreds of sounds and FX to soon fill in positions within the potential audio positions within our game. (I've also been doing to hold this team together on the same page and um....yeah, yet, yeah....it's a work in progress). (And Yes the blank image art piece is a reference to that artwork that was just a blank canvas, or maybe the result of the Mandela effect, Who knows?)
Get Project: Artscapade
Project: Artscapade
Protect an art museum from thieves
Status | In development |
Authors | Timmir, Ray Sebastian, Toxic Mayhem, Admiralis2, Eakwuole |
Genre | Strategy |
Tags | 3D, Management, Sci-fi, Singleplayer, Sprites, Unity |
More posts
- New Update Now LiveDec 05, 2023
- Map Design DevlogNov 29, 2023
- Quick Thoughts on gaming building processNov 28, 2023
- Meet the Team: TimmirNov 28, 2023
- UI Additions pt.2Nov 28, 2023
- Camera UpdateNov 28, 2023
- UI AdditionsNov 28, 2023
- Development StartNov 28, 2023
- Update IncomingNov 28, 2023
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