Meet the Team: Timmir
Hello everyone,
I am Timmir, aka Nathan, and I'm one of the primary programmers here for Project: Artscapade. My primary duties are to get the Thief AI working, get the drone working, along with getting the games primary UI set up and ready to go. Generally speaking I am the one in charge of a lot of the main game mechanics actually working. Some of my progress you can view below.
I have been a game developer for about 6 years, and have been using Unity for most of that time. Besides that, I am an avid tabletop game junkie, who grew up with a number of different board, card, and roleplaying games throughout my life. Just to list some of the my favorite games off hand,- Favorite Video Game: Legend of Zelda: Majora's Mask
- Favorite Board Game: Betrayal at the House on the Hill
- Favorite Card Game: Flesh and Blood
- Favorite RPG: Through the Breach
- Favorite Miniatures Game: Malifaux
The list of course shifts around a lot depending on my mood, but I feel like it gives a good look at some of my tastes when it comes to games overall. I also enjoy writing during my free time, though I admittedly haven't had a lot of time for that. Hopefully, however, you enjoy this little game that we are creating, and thank you for your time.
Get Project: Artscapade
Project: Artscapade
Protect an art museum from thieves
Status | In development |
Authors | Timmir, Ray Sebastian, Toxic Mayhem, Admiralis2, Eakwuole |
Genre | Strategy |
Tags | 3D, Management, Sci-fi, Singleplayer, Sprites, Unity |
More posts
- New Update Now LiveDec 05, 2023
- Map Design DevlogNov 29, 2023
- Quick Thoughts on gaming building processNov 28, 2023
- Team Member Intro (Reposted & Updated)Nov 28, 2023
- UI Additions pt.2Nov 28, 2023
- Camera UpdateNov 28, 2023
- UI AdditionsNov 28, 2023
- Development StartNov 28, 2023
- Update IncomingNov 28, 2023
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